This interface will also let students know which type of challenge they’ve unlocked, and the first few times they encounter a Combo or Concept Challenge, we’ll remind them what it means.Ĭombo Challenge Levels will also remind users to work towards finding a solution for all the goals of the level if they submit a partial solution. We’ve designed the interface to encourage students to start the Challenge Level instead of starting the next required sequential level in the course. How do students play the Challenge Levels?Īs they complete levels, students will see new Victory screens that tell them when they’ve “unlocked” new Challenge Levels. For Combo levels, teachers can hover over fractional/pie circles which will display how many of the concepts a student demonstrated in that Combo level. The Assessments tab will show No Progress (grey), In Progress (yellow) or Complete (green) for each Challenge level. How will teachers know which Challenge Levels students have done? Students are listed by row, and concepts are listed across columns.Ĭombo Challenges are labeled as such and the column has fractional/pie completion circles. Teachers can see a new Assessments tab on their classroom page. Contact us if you have an older classroom that needs assessments. How do teachers receive these updated features?Īll classrooms created after August 2017 automatically have access to Challenge Levels. Once the Combo Challenge level is complete the student will see the Challenge Complete screen with a fraction representing how many concepts were used. In-level goals for Combo Challenges will look like the example above.
Computer Science 3 has five Combo Challenges.Computer Science 2 has four Combo Challenges.Computer Science 1 has two Combo Challenges.Concept Challenges are pass/incomplete.Ĭombo Challenges are summative assessments that combine multiple concepts to provide a comprehensive overview of a student’s knowledge of various concepts, similar to an end-of-unit quiz.
Computer Science 3 has 14 concept challenge levels.